This is where it gets interesting…#arduino #camera
Switch Project I want to make a switch that will assist individuals connect new three-letter words and known ones and have LEDs light.  The switch is going to be water-based created soap bars and it will have a known word and on a different bar it would be a more unique word.  When you strike the two bars of soap together that circuit is now closed and then the LED will blink in a various fashion.  

Switch Project

I want to make a switch that will assist individuals connect new three-letter words and known ones and have LEDs light.  The switch is going to be water-based created soap bars and it will have a known word and on a different bar it would be a more unique word.  When you strike the two bars of soap together that circuit is now closed and then the LED will blink in a various fashion.  

I love interactive and tactile art, and that is what I had hoped for when going to the Delectricity art show on September 26, 2014.  I got some of it ,but it wasn’t exactly what I had expected; however there were some pieces that were memorable for me. I was also looking for pieces to inspire me for projects with Arduino, and that was not here or maybe I didn’t look hard enough. Most projects appeared simple and wouldn’t be all that difficult to create and implement.  For example the projection on the DIA was ascetically pleasing; however, with planning matching the video to the architectural structure is easier to replicate.    Actual tactile feedback was not very prevalent in the Delectricity show; however, I did see a interest in non-physical touch.  The one physical touch piece that I witnessed was “MechanoShards” by Apetechnology.  Children were really enchanted with it, while a ear-piercing noise emitted from it, validating my dislike for the piece.  On the other hand, the non-physical touch pieces I felt they were stronger.  The piece, “CUbE x WORK feat. Paxahau” was interactive and the cameras gave a enough perception of touch by seeing nearby strangers in the piece.  The theme of surveillance was a nice touch to me, and I do prefer works that investigate that theme.  Another piece that used non-physical touch, was the video generative work that was in the Church.  The video was nice to look at; however, the installation space was more intriguing to me more than the potential emotion of the video.  The video fell flat, and also the sound was ethereal and lacked a reverence to move me into thinking about my private school upbringing.  With regards to the space, I was interested and held the piece to a more monumental standard due to the space it was in.  Yet again, I walked away without emotion. Let’s now move to a shining moment of the visit, “Mike Teavee: Am I coming in clear?”.  From a child, I loved the film from 1975, “Willy Wonka & the Chocolate Factory and it explains why I loved this piece.  In technology, we are at a new crossroads where the concept of cloud computing is similar to what is being sent over our heads in a million of tiny little pieces.  Also, to be able to go inside the piece and experience how that set would have would have looked to someone walking on the set.  The level of interaction was fine, because I didn’t require it to be an overwhelming experience.  Being able to interact with other human within the same project space, and the sheer joy once was discovered what the project was about.  That element of surprise and craft was appreciated and supplied me some ideas that I want to integrate in my work.  Do I say the trip changed my thoughts about interactive art?  Changed no, but some ideas were validated.  Firstly, the viewer/participant needs a take-way that is  and that can lead to a concrete idea for them, in the avenue of interactive art. Also, I did see that feeling and emotion lead to a more impactful piece, as there were so many that lacked it; nevertheless, when you find strong art it can eradicate the weak projects away.

I love interactive and tactile art, and that is what I had hoped for when going to the Delectricity art show on September 26, 2014.  I got some of it ,but it wasn’t exactly what I had expected; however there were some pieces that were memorable for me. I was also looking for pieces to inspire me for projects with Arduino, and that was not here or maybe I didn’t look hard enough. Most projects appeared simple and wouldn’t be all that difficult to create and implement.  For example the projection on the DIA was ascetically pleasing; however, with planning matching the video to the architectural structure is easier to replicate.   

Actual tactile feedback was not very prevalent in the Delectricity show; however, I did see a interest in non-physical touch.  The one physical touch piece that I witnessed was “MechanoShards” by Apetechnology.  Children were really enchanted with it, while a ear-piercing noise emitted from it, validating my dislike for the piece.  On the other hand, the non-physical touch pieces I felt they were stronger.  The piece, “CUbE x WORK feat. Paxahau” was interactive and the cameras gave a enough perception of touch by seeing nearby strangers in the piece.  The theme of surveillance was a nice touch to me, and I do prefer works that investigate that theme.  Another piece that used non-physical touch, was the video generative work that was in the Church.  The video was nice to look at; however, the installation space was more intriguing to me more than the potential emotion of the video.  The video fell flat, and also the sound was ethereal and lacked a reverence to move me into thinking about my private school upbringing.  With regards to the space, I was interested and held the piece to a more monumental standard due to the space it was in.  Yet again, I walked away without emotion.

Let’s now move to a shining moment of the visit, “Mike Teavee: Am I coming in clear?”.  From a child, I loved the film from 1975, “Willy Wonka & the Chocolate Factory and it explains why I loved this piece.  In technology, we are at a new crossroads where the concept of cloud computing is similar to what is being sent over our heads in a million of tiny little pieces.  Also, to be able to go inside the piece and experience how that set would have would have looked to someone walking on the set.  The level of interaction was fine, because I didn’t require it to be an overwhelming experience.  Being able to interact with other human within the same project space, and the sheer joy once was discovered what the project was about.  That element of surprise and craft was appreciated and supplied me some ideas that I want to integrate in my work.  Do I say the trip changed my thoughts about interactive art?  Changed no, but some ideas were validated.  Firstly, the viewer/participant needs a take-way that is  and that can lead to a concrete idea for them, in the avenue of interactive art. Also, I did see that feeling and emotion lead to a more impactful piece, as there were so many that lacked it; nevertheless, when you find strong art it can eradicate the weak projects away.

biocode. #nofilter #nopeoplewereinjuredwhenmakingthisart #wapole #bioprocess #art #bookart
Natalie Amy Portman, the black swan. From Amy. Thank You! #goodbyepc #balloonsthatdontdie
Orange kicks at #cincytennis #gobouchard #westernsouthernopen
#cincinattireds #baseball #summervacation2014
@cityleague_legend @funsize313  this looks so awesome!
the joys of hackery! #geek #technut #orangeislife
Find Your Mini-Whitney! #mattnathanson #mattnathansonsummertour2014
#miniwhitney #meadowbrookmusicfestival2014 (at Meadowbrook Music Festival)
the new classic, V-LUX 4. #leica #vlux4 #cameralust #leicalove #imreadytochangetheworld
Presenting Airwheel X3. I am trying to learn how to ride this today. Training wheel mode. #airwheel #segwayalternative  #gasfree #fellonce
#breakfast
My Nashville hotel #tbt #musiccitysheraton (at Sheraton Music City Hotel, Nashville, TN)
Watch Dogs come to papa! #watchdogsonshield #nvidiashield #watchdogs